AI Insights · Timothy · April 2022
Top 5 Entertainment Mascot Games in Romania Q1 2022
Discover how the top 5 entertainment mascot games performed on a unified platform in Romania during the first quarter of 2022, with data insights from Sensor Tower.
In the first quarter of 2022, the performance of the top 5 entertainment mascot games in Romania showcased interesting trends across downloads, revenue, and active users. Here’s a closer look at the key metrics for each game, with data provided by Sensor Tower.
Angry Birds Dream Blast from Rovio Entertainment Oyj saw a mixed performance over the quarter. Weekly revenue fluctuated, peaking at around $919 in mid-January and experiencing a low of approximately $394 in the week of February 21. Downloads started strong with 376 in late December but declined to a low of 114 in late February before stabilizing around 158 by the end of March. Active users maintained a fairly stable trend, with a slight increase in March, reaching over 10K users.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft experienced consistent weekly revenue, peaking at about $189 in mid-March. Downloads varied, starting at 1.2K in late December and dropping to 824 by late March. Active users remained relatively steady, averaging around 12K to 13K throughout the quarter.
Angry Birds POP!, another title from Rovio Entertainment Oyj, had modest revenue figures, with a peak of approximately $201 in late January. Downloads were minimal, with only occasional spikes and reaching a low of zero downloads multiple times. Active users also showed a declining trend, starting at 79 and dropping to 10 by late February.
SpongeBob SquarePants by HandyGames demonstrated moderate revenue performance, with peaks of around $122 in early January and $118 in early March. Downloads were very low, peaking only slightly at 31 in early January and dropping to nearly zero for most of the quarter. No active user data was available for this game.
Castle of Illusion from Disney showed stable revenue, with peaks at about $125 in early January and $115 in late February. Downloads were consistently low, peaking at 23 in late February. Active users were minimal, with sporadic data showing a peak of 29 users in late February.
For more detailed insights and data, visit Sensor Tower.